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All content with label components.
Related Labels:
programming, package
Creating Custom Manager Pages for a 3rd Party Component, Pt V
(Shaun McCormick)
Creating the Package First off, let's go to the package builder, and setup our version 2 of our snippet: If using Revoalpha4 or later, you'll have to select (or create, in the Namespaces manager page) a namespace to associate your package with. We recommend ...
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programming
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Creating Custom Manager Pages for a 3rd Party Component, Pt IV
(Shaun McCormick)
Connectors Okay, first we'll need to set up some basic connector stuff. Go ahead and create a core/connectors/index.php file, and put this code in: <?php // lets set up the paths. note that this will point to the modx/ base dir ...
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programming
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Creating Custom Manager Pages for a 3rd Party Component, Pt III
(Shaun McCormick)
Our MODExt JS Implementation First off, we'll need a Doodle JS class to load some default JS variables. Think of it like a base class that you'll use for configuration reference. Create a doodle.js file in your assets/js ...
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programming
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Creating Custom Manager Pages for a 3rd Party Component, Pt II
(Shaun McCormick)
Okay. Let's dig in. You've made your actions, got everything set up now let's start creating the pages. But before we start, one tip for you developers while creating manager pages is to go ahead and copy ...
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programming
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Creating Custom Manager Pages for a 3rd Party Component, Pt. I
(Shaun McCormick)
tutorial only works on MODx Revolutionalpha2 or the SVN version of MODx Revolutionalpha, which can be obtained from: http://svn.modxcms.com/svn/tattoo/tattoo/branches/revolution So, you've created your custom Doodles MODx component for Revolution. But you ...
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programming
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Writing a 3rd Party Component in MODx Revolution, Pt. II
(Shaun McCormick)
Okay, so now that we've got our table, our schema, and some classes and maps, let's make a snippet that grabs some Doodles\! i18n Language Support This is only needed in Revoalpha3 and earlier. In alpha4 and beyond, you'll actually do ...
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package
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