|
All content with label programming.
Related Labels:
components, xpdo
Creating Custom Manager Pages for a 3rd Party Component, Pt V
(Shaun McCormick)
Creating the Package First off, let's go to the package builder, and setup our version 2 of our snippet: If using Revoalpha4 or later, you'll have to select (or create, in the Namespaces manager page) a namespace to associate your package with. We recommend ...
Other labels:
components
|
Creating Custom Manager Pages for a 3rd Party Component, Pt IV
(Shaun McCormick)
Connectors Okay, first we'll need to set up some basic connector stuff. Go ahead and create a core/connectors/index.php file, and put this code in: <?php // lets set up the paths. note that this will point to the modx/ base dir ...
Other labels:
components
|
Creating Custom Manager Pages for a 3rd Party Component, Pt III
(Shaun McCormick)
Our MODExt JS Implementation First off, we'll need a Doodle JS class to load some default JS variables. Think of it like a base class that you'll use for configuration reference. Create a doodle.js file in your assets/js ...
Other labels:
components
|
Creating Custom Manager Pages for a 3rd Party Component, Pt II
(Shaun McCormick)
Okay. Let's dig in. You've made your actions, got everything set up now let's start creating the pages. But before we start, one tip for you developers while creating manager pages is to go ahead and copy ...
Other labels:
components
|
Creating Custom Manager Pages for a 3rd Party Component, Pt. I
(Shaun McCormick)
tutorial only works on MODx Revolutionalpha2 or the SVN version of MODx Revolutionalpha, which can be obtained from: http://svn.modxcms.com/svn/tattoo/tattoo/branches/revolution So, you've created your custom Doodles MODx component for Revolution. But you ...
Other labels:
components
|
PHP Coding in MODx Revolution, Pt. III
(Shaun McCormick)
MODx, form processing is handled by 'Processors', which are isolated files located in the MODx core directory. They are accessed through 'Connectors', which handle AJAX requests from the User Interface (UI), which require a REQUEST variable named 'action' that specifies ...
Other labels:
xpdo
|
PHP Coding in MODx Revolution, Pt. II
(Shaun McCormick)
article, we'll talk about creating and removing objects (and their respective rows in the database), as well as more complex queries. Creating Objects Creating objects is pretty simple. It's important to note, however, that a row is never actually added to the database until the object's ...
Other labels:
xpdo
|
PHP Coding in MODx Revolution, Pt. I
(Shaun McCormick)
So, a lot of people have been asking about the new codebase. Is it coderfriendly? Will it be a big deviation from 0.9.6? Does it support OOP projects? Is it faster? Will it be easy to learn? In these articles, I plan to answer those questions with a resounding, "yes." The codebase ...
Other labels:
xpdo
|
|
|